Crescent Camping mobile app
My role: Lead designer, research, wireframes, mockups, prototypes, usability testing
Overview
The user: People who want to shop at a local business for their camping supplies.
The problem: Crescent Camping is a small camping supply store with limited business hours. Their customers’ schedules don’t always allow them make it to the store to shop for camping supplies.
The solution: Create a mobile app that allows users to shop on their schedules and choose either in-store pick up or delivery.
Wireframes and low-fidelity prototype
After conducting preliminary research I created paper wireframes and transitioned to digital wireframes in Figma. From there I created a low fidelity prototype. User testing revealed that the user flow of moving from home screen to shopping to checkout was smooth and intuitive; however, additional selections were being missed. In the cases of items such as clothing where size selections are required, this called for adjustments. I introduced a product overlay that appeared when clicking “add to cart” on items where additional selections were needed.
Mockups and high-fidelity prototype
After another round of testing, it was time to create mockups and a high fidelity prototype.
Sticker sheet
These are the reusable components I created to build the app.
Prototype in action
A GIF of the prototype can be seen below. If you want to experience it for yourself, please feel free.
Crescent Camping Figma prototype
Next steps
If I revisit Crescent Camping’s mobile app, I would like to add a sign in and account options to the design. During usability testing it was expressed that the ability to save information such as address, payment information, and previous orders is a feature users would like.
If you have any questions, I would welcome an opportunity to discuss this project with you.